Artificial Shortages of Every Single Nintendo Product Ever Made [2012-2019]

Here is a brief history of Nintendo’s undying love for artificial shortages.

Nintendo got cocky from the Wii. It sold out really badly in its first Christmas season; nobody could get one, and everyone wanted one. It created a fire that fueled the console’s amazing success in the years to follow. Possibly thanks to its incredible scarcity, the Wii quickly took off to become the second-best-selling console of all-time.

So when the Wii U stalled out of the gate and did NOT sell out in Holiday 2012, Nintendo apparently took the lessons of the Wii’s success, assumed that scarcity was the only way it succeeded, and decided to redo the same exact same strategy with every stupid piece of hardware they ever released!

Xenoblade Chronicles (2012)

tiny xenoblade

Nintendo decided to hang the game out to dry with not a single clue that it could ever succeed. This made no sense because Xenoblade was already a critically acclaimed smash in Japan and Europe, but Nintendo of America just had no confidence here. It suffered stock shortages in the UK because it was so popular… And yet they still did it!

It was a Gamestop exclusive, so its copies were already going to be sparse. A major example of artificial shortages if there ever was one. But when it inevitably earned its status as a modern classic, Gamestop decided to go even further into craven business practices by causing an artificial price boost to its own copies.

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[2012-2019] My Nanowrimo Report

Ever since the beginning of the decade, I’ve been super into the idea of Nanowrimo, or National Novel Writing Month if you don’t know what that is… Though considering that there’s a 95% chance you’ve discovered this blog post via one of my many web stories, surely you already know what that is.

Well, it’s finally the end of Nanowrimo 2019, and it’s also the final one of the decade.

Throughout the decade, I have made, or at least planned, a whole bunch of different Nanowrimo attempts, the vast majority of them failing spectacularly due to various reasons. Let’s reflect on them:

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NC Backblog at Ten Years

So, today marks the tenth anniversary of my first post on what became “The Backblog,” a blog that started as a way for me to post articles to show other users of the old Nintendo City Forums about some of the dumb games I was playing; I had a keen and strange interest in canceled, pirated, or otherwise obscure retro games, and finally had the guts to download all the ROMs for them and take screenshots.

Here’s the first post:

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The Wii U, Switch, & the Short Life of Asymmetrical Multiplayer

In my last article about how I accidentally predicted the future of Nintendo’s home consoles when I was sixteen, I talked about the way that Nintendo pretty quickly moved away from some of the ideas I was most excited for, abandoning the Wii U to die and in effect turning the Nintendo Switch into what may very well become their highest-selling system ever (perhaps behind the DS).

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